LambdaRogue .:. roguelike RPG


12.08.2008, 20:06, written by Mario Donick

Release: LambdaRogue 1.1

Once again we have an update, and this is a rather important one, because I discovered some serious bugs, one of them hunted here. Another bug seems only to occur on Window platform, due to an uninitialized variable.Besides bug fixing, LambdaRogue 1.1 offers better graphics in SDL mode:(click on the image for full view)I have increased the tile size to 40x80 and created a tileset based on the Absurd Nethack tileset. In my opinion, it looks very good, but you can switch to the old 20x40 tileset in options menu.By the way, I also seem to have found somebody who will try to create a unique tileset for future LambdaRogue version. smileI have uploaded binaries for Linux and Windows as well as the source to SourceForge:http://sourceforge.net/project/showfiles.php?group_id=172746The Windows version is available as zip archive and as executable setup file. I recommend using the setup file.

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Comments

Krice, 12.08.2008, 20:30

Just my opinion, but you should use only one tileset and one version branch of the game. You seem like a guy who can't decide what to dosmile

 

Mario Donick, 12.08.2008, 20:37

Where is the problem with greater choice? Now the user can choose between ASCII console mode, between the old tiles (there might be people who want to stick with it) and the new bigger tiles (there might be people who like it better than ASCII or the old tileset).

Concerning more branches: It is true that it can be difficult to handle. But if you had created just a second branch of Kaduria when you decided to rewrite it, everybody could have played the old branch, even if not updated any more.

 

 

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